Does Apex Legends Have More Players Than Fortnite? Full Player Count Guide

If you’ve ever hopped between lobbies of the two biggest battle royales on the market, you’ve probably wondered does Apex Legends have more players than Fortnite at some point. Both titles have dominated the genre for years, with dedicated fan bases, regular content drops, and global esports scenes that draw millions of viewers. It’s not an easy comparison to make, either, since both publishers hold their exact player count data close to the chest, and active player numbers shift constantly based on new seasons, crossover events, and even competing game releases. I’ve spent hundreds of hours in both games over the last five years, so I’ve pulled together all the latest public data, community surveys, and platform metrics to give you the clearest answer possible.

Does Apex Legends Have More Players Than Fortnite? Latest Data Breakdown

Let’s cut straight to the short answer first: As of the latest publicly available data, Fortnite still has a higher overall monthly active player count than Apex Legends, but the gap has narrowed significantly over the last two years. Fortnite currently reports roughly 230 million monthly active players, while Respawn Entertainment’s latest public updates put Apex Legends at around 115 million monthly active players globally. That might seem like a big gap at first glance, but it’s important to note that these numbers count all logged-in players across every platform, including mobile, which is where Fortnite holds its biggest advantage. Apex actually pulls ahead of Fortnite on console platforms in several regions, including North America and Western Europe, for average daily concurrent players. That means if you’re playing on PS5 or Xbox Series X/S, you’re far more likely to find faster lobbies in Apex during non-peak hours than you are in Fortnite in those regions. The only exception is during big Fortnite crossover events, where concurrent player counts can spike to over 10 million in a single day, far outpacing Apex’s all-time peak of ~3.5 million concurrent players. It’s also worth noting that registered player counts are a misleading metric for this comparison. Fortnite has over 400 million lifetime registered accounts, while Apex sits at around 200 million, but that includes millions of inactive accounts that haven’t logged in for years. Active player counts, which count users who logged in at least once in the last 30 days, are the far more accurate metric for comparing how popular each game is right now. I’ve also seen a lot of people cite Steam concurrent counts as proof Apex is bigger, but that’s only counting PC players on Steam, not PC players on the EA App, console players, or mobile players. Fortnite isn’t even available on Steam, so those numbers only tell a tiny part of the story.

Key Factors That Shift Player Counts For Both Games

Player counts for both games never stay static, and there are a handful of consistent triggers that can make one game pull ahead of the other for short or long stretches. I’ve watched these patterns play out dozens of times over the years, and they almost always fall into one of these categories:

  • New season drops: Both games see 30-50% spikes in active players for the first two weeks after a new season launches, as fans come back to test new maps, characters, and gameplay changes. Apex’s season launches usually draw a bigger relative spike, since its seasonal content is more heavily focused on core gameplay over cosmetic events.
  • Brand crossover events: Fortnite dominates here, with crossovers for Marvel, Star Wars, popular musicians, and even blockbuster movies that draw in casual players who don’t usually play battle royales. These events can boost Fortnite’s daily player count by 200% or more for the week they run.
  • Esports tournament cycles: Apex’s ALGS (Apex Legends Global Series) and Fortnite’s FNCS (Fortnite Champion Series) both draw tens of thousands of returning players when major tournaments are running, as fans come back to practice the same meta used by pro players.
So, for example, if you’re checking player counts right after a Fortnite x Harry Potter event drops, Fortnite will be way ahead, but if you check three weeks after Apex launches a new legend and map update, the gap will be almost non-existent on console. These short-term spikes don’t reflect long-term popularity, so it’s important to look at trends over 6-12 months instead of just a single week’s data. I saw this first hand earlier this year when Fortnite ran its massive Fortnite OG season, which brought back the original Chapter 1 map. That season pulled in over 44 million concurrent players in a single day, which is more than four times Apex’s all-time peak concurrent count. But three months later, after the OG season ended, Fortnite’s daily concurrent numbers dropped back down to pre-season levels, and Apex’s count was back to being almost even on console in North America.

What Player Count Differences Actually Mean For Casual Players

You might be wondering why these numbers even matter if you’re just a casual player who hops on for a few matches a week after work or school. The truth is, player count directly impacts a lot of the parts of the game you probably notice every time you log on, even if you don’t realize it. Faster queue times are the most obvious benefit of a higher player count, especially for less popular game modes like ranked arenas or zero-build battle royale. If you’re trying to play a ranked match in Apex in a smaller region like Southeast Asia on PC, you might wait 5-10 minutes for a lobby, while the same mode in Fortnite would pop in 30 seconds or less. That’s a direct result of the difference in player count for that specific region and platform. Matchmaking quality is another big factor. When there are more players online, the matchmaker can pair you with people of your exact skill level far more easily. Lower player counts mean you’ll often get matched with players far above or below your skill level, leading to frustrating matches that feel unwinable or way too easy. One thing I’ve noticed personally is that Apex’s matchmaking still feels more consistent for mid-tier players even with its lower overall count, because Respawn uses a more refined skill ranking system than Epic does for Fortnite. Another thing to consider is smurf account prevalence. Fortnite’s lower barrier to entry means it has far more smurf accounts (high-skill players making new accounts to play against low-skill players) than Apex does, which can make matches feel unbalanced even if the overall player count is higher. I’ve had far more matches in Fortnite where a single player with 1000+ wins drops into my low-skill lobby and wipes the entire lobby in 2 minutes, something that almost never happens in Apex even with its lower player count. That’s because Apex’s account level gating for ranked modes and stricter anti-smurf policies keep that kind of behavior to a minimum. If you’re a new player, you might actually have a better experience in Apex even with its smaller player base, because you won’t be running into experienced smurfs every other match.

Future Trends That Could Close The Gap Even Further

The gap between Apex and Fortnite’s player counts has shrunk by almost 40% over the last three years, and there are a few big shifts coming that could make that gap even smaller, or even let Apex pull ahead in some global metrics. First, Apex’s long-awaited mobile relaunch is scheduled to roll out across Asia and Europe next year, which will give it access to the same huge mobile player base that Fortnite has dominated for years. Mobile players make up almost 60% of Fortnite’s total monthly active count, so a well-executed Apex mobile launch could cut that lead in half within 12 months of release. Fortnite’s shift toward more casual, social experiences instead of core battle royale gameplay has also pushed a lot of competitive players over to Apex in the last two years. A lot of players who used to grind Fortnite ranked modes have switched to Apex because it offers a more consistent, skill-based competitive loop that doesn’t get completely rewritten every season with silly gimmicks. That doesn’t mean Fortnite is going anywhere, of course. Its crossover appeal is still unmatched, and it brings in millions of new young players every year who stick around for the social features more than the actual battle royale gameplay. Another big factor is cross-platform play support. Both games have full cross-play now, but Apex’s cross-progression system is far more polished than Fortnite’s, letting players carry over all their skins, ranks, and progress across every platform with no extra work. Fortnite’s cross-progression works, but it’s had consistent bugs for years, and a lot of players have lost access to skins they paid for when linking accounts. That’s pushed a lot of players who play across multiple devices to switch to Apex, since they don’t have to worry about losing their progress if they switch from console to PC. Respawn has also been far more responsive to community feedback than Epic has in recent years, rolling out balance changes and quality of life updates within weeks of fans asking for them, instead of waiting months for the next season drop. That kind of responsive development builds a lot of loyalty among players, which keeps them coming back month after month instead of drifting to other games. It’s unlikely that Apex will ever pass Fortnite in total registered players, but it’s very possible that it will take the lead in average concurrent players on PC and console globally within the next two years if Respawn keeps delivering consistent, high-quality seasonal content.

At the end of the day, the answer to does Apex Legends have more players than Fortnite depends almost entirely on what platform you play on, what region you’re in, and when you’re checking the numbers. Fortnite still holds the lead for overall global monthly players, but Apex’s growing fan base, consistent gameplay updates, and strong competitive scene mean it’s nipping at Fortnite’s heels, especially on console and PC. At the end of the day, the best game to play is the one you have more fun with, but if fast queues and consistent matchmaking are your top priorities, it’s worth checking both games’ player counts in your region before you log on for your next session.